RaySupreme 1.1 for OS X gets 10 new modeling tools, more
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RaySupreme 1.1 for OS X gets 10 new modeling tools, more


BrainDistrict (http://www.braindistrict.com) has rolled out RaySupreme 1.1, an update of the 3D modeling and rendering program for Mac OS X, Windows and Linux systems. The upgrade sports: up to 10 new modeling tools; viewport background references; true point and spot lights; a revamped render dialog; global cut/copy/paste functionality for geometry; new OBJ Export functionality; and render quality improvements.

RaySupreme enables users to create 3D work by simply typing English text. People who are not experienced in 3D can quickly and easily create complex scenes and environments, according to Ritchie Lopez of BrainDistrict. This new approach to 3D graphics is called Text-to-3D.

RaySupreme includes: primitive objects, polygonal modeling, lathe, extrude, Boolean operations, smoothing, materials, and more. The rendering engine includes final gathering for global illumination, caustics, photon mapping, time-based lighting, procedural sky, simulated effects such as sun, stars, fog and haze, and multithreading.

RaySupreme costs US$39.99. A demo is available for download.

 
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